Experienced toy designer, concept artist and 3D artist with a demonstrated history of working in illustration, concept art, and product design. Skilled in 3D modeling, rapid prototyping, 3D printing, and fabrication. Strong information technology professional with a Master of Fine Arts in Visual Development, with a focus on animation from the Academy of Art University.
Specialties: Character design, creature design, environment design and concept development. Proficient in Zbrush and Maya. Have worked with licensed properties and created original IP for animation and toys.
• Co-developed five new IPs that secured purchases from Hot Topic, Spencer’s, Target, Toys R Us, and Party City.
• Developed new creature concepts, 3D modeled, and prototyped 30+ toy assets for production overseas.
• Produced original character designs for IPs that created a 90% increase in wholesale orders within the first 2 months of new product launch.
• Worked with art director and art team to create 2D and 3D visual elements for hard deadlines.
• Mentored junior artists through hands-on training, exposure to best practices.
• Created storyboards and animatic for marketing animation.
• 3D Modeled, 3D printed, and model painted main characters for the graphic novel BezKamp.
• Illustrated 23 flashback pages for the graphic novel Legend: Defend the Grounds, Z2 Comics.
• Developed cover for the novel Madame X.
• Coordinated with gallery directors on planning and executing exhibits.
• Curated 5+ gallery shows for film and game industry artists.
• Edited and printed 100+ archival prints for 8+ exhibits
• Maintained and updated gallery website and social media.
• Created matte paintings, storyboards, environments, characters, concept art for 2D/3D hybrid animation project.
• Modeled 4 lead characters in Zbrush.
• Collaborated with a small team of artists to build a 2D prop library
• Created visual objectives for an IP through completion of art bible.